Wednesday 17 March 2010

Post 1: Audience Feedback

Personally I found watching audiences feedback on our rough cuts very helpful and has enabled to make a few changes which will hopefully benefit our project. After watching all of the audience feed back we established that it would be beneficial if we were to edit our titles. The feed back suggested that the font of our titles didn’t fit the genre of the film and they appeared to not have enough spacing between the names. We resolved this problem by adjusting the font and creating more spacing between the letters which then allowed them to become more readable.

We appeared to have a lot of positive feedback about the camera work which was good; a lot of the groups recognized the genre successfully. The encouraging feedback we did have told us that the establishing shots worked well and allowed the audiences to understand who the characters are and the roles they play fulfilling conventions of an opening sequence.

The main problem for us is that the diegetic sound between the characters is too quiet meaning that the audiences at this stage fail to recognise what they are actually saying. This can be adjusted through editing, but in future we need to ensure that the characters speak much louder especially when we are recording sound in the cameras without additional microphones. When filming there was a large distance from the cameras and characters, in future this should be avoided as it resulted in problems with editing and our footage.

Some groups noticed a jump cut in our filming, we came to the conclusion that this has occurred due to our choice of shot sizes and is just an unfortunate event. We have continued to keep this in our film, as even though it is a jump cut it is separated by a title sequence and at this later stage can not be resolved. This problem has risen due to the choice of camera position and the shot we wanted. We wanted to show shot reverse shot between characters and with the camera at this angle it couldn’t be avoided without a jump cut. In future we will think about the positioning of the camera a lot more, avoiding this problem.

In future we have learnt that the longer you film a certain shot it is more useful, as you then have a lot of camera time for editing benefits. We need to make certain we don’t cut too quickly and ensure actors stay in character until someone says cut.







By creating a questionnaire it will be enable me to collect feedback from audiences and summarise my final project. Below i have shown an example of a blank questionnaire which i handed out to a variety of people for feedback. I handed my questionnaire to my specific target audience as well as friends parents. I avoided asking family members as they could be bias towards my project. Summarising the feedback successfully our project suits our target audience of teenagers aged between 14-17 years of age who are interested in romantic comedy films.


The feedback from the questionnaires remained positive the whole way through the survey. Everybody who viewed the project correctly said that it was a romantic comedy film and also commented saying it was an opening sequence. Enough conversation between characters was used to ensure that it wasn’t confused with a trailer. Even though our film is a “Romantic Comedy” the comedy part of the film isn’t as visible as we wanted. In the sequence presented to the audiences there wasn’t any comedy present, this is due to use cutting out the final dialogue between the boys. As mentioned before, this couldn’t be avoided as we cut the camera too soon. With such positive feedback, it is obvious that we have successfully made an opening sequence to a film in which the audience can identify correctly. The only technical comments appeared to be those referring to the dialogue first spoken by the girls walking through the schools gates, they are unfortunately too quiet. During editing we tried our best to correct this, but it appears it was due to the angle and the distance from the actors to the camera crew. In future it is obvious that when pulling off a shot with the extreme distance we had, we need to ensure the characters talk a lot louder and the background noise isn’t as loud this. We could also use an external microphone boom or a body microphone.

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